A Casino game in Elysia, and the Preferred game of the notorious Fixer [[Mr Red (old)|Mr Red (old)]]. ### Set Up 1. Up to 7 players may play against a single Dealer. 2. The Players and the Dealer use multiple d10s to play this game. each die shows the value between 1 and 10. 3. Players make an initial bet that is greater than or equal to the table's Minimum bet or less than or equal to the table's Maximum. ### Bottom line. 1. The goal of Black Baron is to get as close to the sum of 20 without going over. 2. If you have a sum of 21 or more, you automatically lose. 3. If the dealer ever rolls a starting sum of a 20, all the players lose. 4. If a players sum matches the dealers sum, then it is a push (you do not win or lose) ### Game Sequence 1. The players roll 2d10 while the dealer rolls 1d10 to establish their initial hand. 2. Starting with the player to the left of the dealer, players may: >[!player]+ Player Action >- **Hit:** Roll an additional 1d10 and add its value to their sum. >- **Stay:** Keep their current value and pass the action to the next player. 3. If a player at any time has a value greater than 20, they lose and their bet is collected. 4. Once all players have actioned, the dealer rolls 1d10 to complete their starting hand and then actions the hand following the below restrictions. >[!dealer]+ Dealer Actions >- If the dealers hand has the sum of *15 or less*, they MUST **hit**. >- If the dealers hand is *16 or more*, they MUST **stay**. >- The dealer stops taking hits if they *have 7 dice.* ### The Winner 1. Any player that has a sum greater than the dealer's but equal to or less than 20 win and are paid their bet 1:1. 2. Any player that has a value less than the dealers lose, and their bet is collected. 3. After all bets have been closed, new bets are placed and play starts over again. ### Special Situations >[!player]- Black Baron (Player rolls a 20) > If a player ever has a starting value of 20 (rolled two 10s), then they receive 2x their bet as a payout. Their bet is considered settled for this hand. >[!player]- Double Down (Double your bet for one card) >When a player has their initial hand, they may opt to put an additional amount equal to their original bet and HIT to roll one dice. They pass the action to the next player after making this action. >[!player]- Splitting (Doubles 9 or less) >When a player rolls two of the same value on their initial hand, they may put an an amount of coin equal to their original bet and roll 1d10 to create 2 starting hands. If a player rolls another copy of the original dice value, they may continue this process. The player then plays each hand split this way independently as a seperate hand. >[!player]- Round Table (7 Dice in a hand) >When a player or dealer hits enough times that they have 7 dice but their sum is equal to or less than 19, their sum is treated as being 20 regardless of its actual value. >[!dealer]- Black Plague >When the dealer shows a 10 on their revealed dice, they roll their second dice in secret. If this rolled value is also a 10, the dice is revealed and all players bets are forfeit and play starts again. ## Example of Play >[!summary]- Set Up >- 4 Players walk up to the table and determine they want to play. >- The Tables minimum is 1 and a maximum of 100. >- <span style="color:rgb(255, 0, 0)">Player 1</span> places <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 2 as his bet >- <span style="color:rgb(0, 112, 192)">Player 2</span> bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 1 >- <span style="color:rgb(0, 176, 80)">Player 3</span> bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 3 >- Player 4 bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 2 >- ![[Black Baron step 0-1.png]] >[!summary]- Initial Hand >- <span style="color:rgb(255, 0, 0)">Player 1</span> rolls a 7 and a 2 >- <span style="color:rgb(0, 112, 192)">Player 2</span> rolls a 9 and a 4 >- <span style="color:rgb(0, 176, 80)">Player 3</span> rolls a 1 and a 6 >- Player 4 rolls a pair of 8s >- <span style="color:rgb(255, 192, 0)">The Dealer</span> rolls 1d10 and shows an 8, a rather threatening hand. >![[Black Baron step 1-1.png]] >[!summary]- Player 1's Action >- <span style="color:rgb(255, 0, 0)">Player 1</span> is feeling a little aggressive and opts to ***DOUBLE DOWN!*** He places in additional <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 2, (equal to his original bet) and rolls his 1d10 and gets a 7. >- His sum is 16, and because he ***DOUBLE DOWNED*** he passes the action to <span style="color:rgb(0, 112, 192)">Player 2</span> ![[Black Baron step 2-1.png]] >[!summary]- Player 2's Action >- <span style="color:rgb(0, 112, 192)">Player 2</span> is in a bit of a pickle and knows he needs to make a hand. He elects to **HIT** and rolls a 9. >- His sum is 22, and he busts. <span style="color:rgb(255, 192, 0)">The Dealer</span> takes his <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> and <span style="color:rgb(0, 112, 192)">Player 2</span> sits out for the rest of the hand. >- Action is now passed to <span style="color:rgb(0, 176, 80)">Player 3</span> ![[Black Baron step 3-1.png]] >[!summary]- Player 3's Action >- <span style="color:rgb(0, 176, 80)">Player 3</span> elects to **HIT** and rolls a 10. >- His Sum is now 17, and he then decides to **STAY** and pass action to Player 4. ![[Black Baron step 4-1.png]] >[!summary]- Play 4's Action >- Player 4 rolled a pair and looking at his hand decides to risk *SPLITTING* them. He puts coin equal to his original bet. For his first hand, he rolled a 3 for a sum of 11. He decides to **HIT** and rolls a 10, with his first hand having a Sum of 19! Player 4 elects to **STAY**. >- For his second hand, Player 4 rolls a 17 with a sum of 15. Knowing he is probably just pushing his luck, he elects to **STAY.** ![[Black Baron step 5-1.png]] ![[Black Baronstep 6.png]] >[!summary]- The Dealer's Action >The <span style="color:rgb(255, 192, 0)">Dealer</span> rolls 1d10 to reveal a 7, with a sum of 15, the worst possible hand for the <span style="color:rgb(255, 192, 0)">Dealer</span>. The <span style="color:rgb(255, 192, 0)">Dealer</span> must **HIT** and rolls a 10, **BUSTING** with a sum of 25. >Because the <span style="color:rgb(255, 192, 0)">Dealer</span> **BUST**, all remaining players with a hand win their bet. ![[Black Baron step 7-1.png]] >[!summary]- The Payout >- The <span style="color:rgb(255, 192, 0)">Dealer</span> Pays out the bets of the remaining players. >- <span style="color:rgb(255, 0, 0)">Player 1</span> wins 4 because he started with <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span>2, ***DOUBLE DOWNED*** and won. >- <span style="color:rgb(0, 112, 192)">Player 2</span> wins nothing. >- <span style="color:rgb(0, 176, 80)">Player 3</span> wins their original bet of <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 3. >- Player 4 SPLIT their hand and won both hands, wining the bet for both hands, receiving <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 4 ![[Black Baron step 8-1.png]] >[!summary]- Play Continues >- The Table is set up for the next hand. >- <span style="color:rgb(255, 0, 0)">Player 1</span> places <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 2 as his bet >- <span style="color:rgb(0, 112, 192)">Player 2</span> bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; col![[Black Baron step 9-1.png]]or: gold">lt;/span> 1 >- <span style="color:rgb(0, 176, 80)">Player 3</span> bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 3 >- Player 4 bets <span style="font-family: gairegular; font-size:1em; font-weight: normal; color: gold">lt;/span> 2 >![[Black Baron step 0-1.png]]