> The Draknir are the apex denizens of sky and stone—towering, winged reptiles that command thunder and flame. Wyverns skitter across cliffs in packs, hunting prey with deadly precision, while solitary true dragons drift between mountain ranges like living continents. They possess a natural affinity for high places: basaltic caverns carved by ancient earthquakes, spires of the Bellagrad volcano, or the mist‑shrouded peaks that ring Vinitia’s citadels. > > Feral in nature, most Draknir act on instinct and territorial pride. A draknir will strike at any intruder that crosses its hunting grounds; a true dragon will consider an entire city a threat if it endangers its lair or the relics of power it hoards. When intelligence meets ferocity, dragons can outwit a house of mercenaries, manipulate corporate agendas, and even wield magic—an arsenal that makes them both coveted and feared across the Realm's megacities. ### Vulnerability **Elemental Core Disruption** – Every Draknir carries an internal reservoir of the element that defines it, or another primal force for rarer variants. The scales and musculature of a draknir are not merely armor; they form a seal around this volatile core. When a wound penetrates beyond the outer scale layer—especially if it is made with a hard, precise strike—the containment fails. The stored element bursts outward in a violent cascade: a burst of flame or torrent of freezing mist spills. This shockwave damages the draknir itself (the sudden release of its own power destabilizes its body) and scorches or chills everything within reach, turning a simple hit into a devastating area effect that can kill both foe and ally alike. ### Loot – What Hunters Seek | Loot Type | Typical Use / Value | | ----------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | **Scales & Shell** | Ultra‑durable material used in high‑tier body armor (e.g., Avalon’s “Dragon‑scale” plates), or as plating for drones and exosuits requiring extreme resistance to heat, plasma, or magic. | | **Blood & Tears** | Rare biochemical compounds that can be refined into potent stimulants, healing serums, or high‑grade opiates sought by AMS and underground medicine circles. | | **Fire Core Remnants** | Heat‑absorbent crystals and volatile gases extracted from a Draknir’s core; these are key components in Kusanagi’s energy weapons and Mars MacroTech’s next‑gen propulsion cells. |