Each item is built by selecting a Frame, Feature, and a Family. - Frame is the core identify of the item. It determines the core attributes, ratings, capabilities, and limitations. - The Feature modifies how the Frame acts - The family provides a unifying theme for like items. Cost is calculated by doing (Frame + Feature) x Family >[!armor]- Armor Creator >![[Armor Frames]] >![[Armor Features]] >![[Armor Family]] >[!cyber]- Cyberdeck Creator >![[Cyberdeck Frame]] >![[Cyberdeck Feature]] >![[Cyberdeck Family]] >[!drug]- Drug Creator >![[Drug Frame]] >![[Drug Feature]] >![[Drug Family]] >[!explosive]- Explosive Creator >![[Explosive Frame]] >![[Explosive Feature]] >![[Explosive Family]] >[!rifle]- Ranged Weapon Creator >![[Ranged Weapon Frame]] >![[Ranged Weapon Feature]] >![[Ranged Weapon Family]] >[!sword]- Melee Weapon Creator >![[Melee Weapon Frame]] >![[Melee Weapon Feature]] >![[Melee Weapon Family]] >[!ground]- Vehicle Creator >![[Vehicle Frame]] >![[Vehicle Feature]] >![[Vehicle Family]]