Each item is built by selecting a Frame, Feature, and a Family.
- Frame is the core identify of the item. It determines the core attributes, ratings, capabilities, and limitations.
- The Feature modifies how the Frame acts
- The family provides a unifying theme for like items.
Cost is calculated by doing (Frame + Feature) x Family
>[!armor]- Armor Creator
>![[Armor Frames]]
>![[Armor Features]]
>![[Armor Family]]
>[!cyber]- Cyberdeck Creator
>![[Cyberdeck Frame]]
>![[Cyberdeck Feature]]
>![[Cyberdeck Family]]
>[!drug]- Drug Creator
>![[Drug Frame]]
>![[Drug Feature]]
>![[Drug Family]]
>[!explosive]- Explosive Creator
>![[Explosive Frame]]
>![[Explosive Feature]]
>![[Explosive Family]]
>[!rifle]- Ranged Weapon Creator
>![[Ranged Weapon Frame]]
>![[Ranged Weapon Feature]]
>![[Ranged Weapon Family]]
>[!sword]- Melee Weapon Creator
>![[Melee Weapon Frame]]
>![[Melee Weapon Feature]]
>![[Melee Weapon Family]]
>[!ground]- Vehicle Creator
>![[Vehicle Frame]]
>![[Vehicle Feature]]
>![[Vehicle Family]]