Drugs are any chemical, biological, or arcane substance that, when introduced by ingestion, injection, inhalation, or contact on a subject, produces measurable changes in physical, mental, or spiritual functioning. They can serve therapeutic treatment, performance enhancement, or recreational/illegal purposes. They act as temporary, on-demand tags that characters can access by taking a consumable. Most drugs are of the tiny or small size. Higher Grade drugs provide additional benefits. A drugs effect when taken starts at the beginning of the next round and last for the remainder of the scene. >[!columns|no-t] >>[!blank] >> >> | Cost | Drug Grade | Dice/status tier | Size | ![[Toxicity.png]] | >> | :---------------- | :------------ | :--------------- | :---- | :---- | >> | 6 ![[Stacks.png]] | Ultimate Drug | ![[d20.png]]/6 | Small | 6 | >> | 5 ![[Stacks.png]] | Prime Drug | ![[d12.png]]/5 | Small | 5 | >> | 4 ![[Stacks.png]] | Greater Drug | ![[d10.png]]/4 | Small | 4 | >> | 3 ![[Stacks.png]] | Common Drug | ![[d8.png]]/3 | Tiny | 3 | >> | 2 ![[Stacks.png]] | Lesser Drug | ![[d6.png]]/2 | Tiny | 2 | >> | 1 ![[Stacks.png]] | Weak Drug | ![[d4.png]]/6 | Tiny | 1 | > >>[!blank] >>| Cost | Drug Grade | Modification | >>| :------------------ | :------------- | :--------------------- | >>| + 1 ![[Bags.png]] | Exotic Drugs | Exotic Perk, 3 Kickers | >>| + 1 ![[Racks.png]] | Premium Drugs | 2 Kicker | >>| + 1 ![[Stacks.png]] | Superior Drugs | 1 Kicker | >>| Base cost | Basic Drugs | - | >>| ![[Bags.png]] > ![[Racks.png]] > ![[Stacks.png]] > ![[Chips.png]] | Discount Drugs | 1 Flop | >>| ![[Racks.png]] > ![[Chips.png]] (etc) | Junk Drugs | 2 Flops | #### Drug Themes >[!Boost]+ Boosters Boosters are performance enhancers, supplements, or stimulants that temporarily improve abilities. When taken, they grant synergy with a theme that resonates with the booster and equal to the tier of the Drug. >[!Catalyst]+ Catalysts Catalysts transform or alter functions, capabilities, or abilities, often enabling new traits or powers. When taken, they grant new tags with a total tier equal to the tier of the Catalyst. >[!Elixir]+ Elixirs >Elixirs grant temporary access to the arcane foundations, letting users cast spells or wield magical powers that would normally be beyond their reach. When taken, they grant a foundation tag equal to the tier of the Elixir. >[!tonic]+ Tonics Tonics are restorative or healing concoctions that when taken replenish health, essence, neutralize a wound penalty, or remove an ailment status equal to the tier of the drug.  Additionally, they can stabilize a player who is drawing dead or suffering arcane perils. >[!Tranq]+ Tranqs Tranqs are performance inhibitors, depressants, or tranquilizers that temporarily degrade abilities. When taken, they inflict a status tag equal to the tier of the Drug. The name of the status goes in the name of the drug. #### ![[Toxicity.png|24]] Toxicity Every drug is defined by its potency and risk. When a character consumes a drug, they add that drug’s tier to their Toxicity Tracker. The tracker’s maximum equals the size of the character’s Mind attribute; once this limit is reached, any additional drugs, regardless of tier or quality, become ineffective and may trigger adverse effects. This mechanic models how repeated drug use strains every aspect of a character, preventing them from stacking benefits indefinitely without penalty. *Characters remove 1 point of Toxicity at the end of each scene. During a Rest Scene they remove an amount equal to 1 plus the tier of their Mind attribute. After a Recovery scene or period of downtime, the Tracker fully resets.* #### Example Drugs | Grade | Example 1 | Cost | | :------- | :------------------------------------------------------------------------------------------------------- | :----------------------------------- | | Exotic | Exotic Catalyst of Prime Monster ![[d12.png]]<br>Create 5 tier tags that resonates with a monstrous form | 1 ![[Bags.png]] + 5 ![[Stacks.png]] | | Premium | Premium Elixir of Lesser Fire ![[d6.png]] <br>Arcane Focus ![[d6.png]] | 1 ![[Racks.png]] + 2 ![[Stacks.png]] | | Superior | Superior Booster of Ultimate Strength 6 <br>Destructive ![[d4.png]] | 7 ![[Stacks.png]] | | Basic | Tonic of Health ![[d8.png]] | 3 ![[Stacks.png]] | | Discount | Discount Catalyst of Greater Dark Vision ![[d10.png]]<br>Inconsistent fuze-1 | 4 ![[Chips.png]] | | Junk | Junk Tranq of Weak Immobilization ![[d4.png]]<br>Short Half life-1, bitter taste-1 | 1 ![[Chips.png]] |