Augmentations are modifications; cybernetic implants, bio‑engineered grafts, arcane sigils, or aethertech, that alter a freelancer’s form to grant new abilities or amplify existing ones. They range from sleek neural interfaces that give instant perception boosts to full‑body exosuits. Benefits include heightened strength, improved resistance to the Blight, and the ability to channel magical energy directly through one’s limbs. Augmentations are tags that can be purchased, modified, upgraded, and equipped, becoming part of a character’s form. Augmentation swapping is only possible during Downtime scenes, while repairs can only be performed during Recovery scenes. Augmentations can be locked for a specific benefit based on the theme of the augmentation, but their rating can never exceed your body attribute. A character may only ever slot a number of augmentations who's total tier does not exceed their body attribute. | Price | Name | Tag | Tier | | :--------------- | :-------- | :----------- | ---- | | 1 ![[Bags.png]] | Omegaware | ![[d20.png]] | 6 | | 5 ![[Racks.png]] | Zetaware | ![[d12.png]] | 5 | | 4 ![[Racks.png]] | Deltaware | ![[d10.png]] | 4 | | 3 ![[Racks.png]] | Gammaware | ![[d8.png]] | 3 | | 2 ![[Racks.png]] | Betaware | ![[d6.png]] | 2 | | 1 ![[Racks.png]] | Alphaware | ![[d4.png]] | 1 | #### Augmentation Themes - ![[Bioware.png]]**Bioware:** Bioware augmentations blend organic growth with mechanical precision and possess no inherent vulnerabilities. A bioware tag can be locked instead of losing HP. - ![[Cyberware.png|25]]**Cyberware:** Cyberware augmentations use hard metals and neurotech wires to link mind and body, enabling them to exceed normal limits. A cyberware tag may be upsized up to tier 5; each upgrade requires a resource roll, and failure locks the tag until it is repaired. Can be hacked - ![[Aethertech-1.png|25]]**Aethertech:** Aethertech augmentations embed arcane conduits and rune‑etched channels into the wearer’s body, anchoring raw arcane energy within a tangible lattice that serves as an arcane foundation. If the foundation suffers arcane perils, the tag is locked until a recovery scene. Can be disrupted - ![[Nanotech.png|25]]**Nanoware:** Nanoware modules fuse miniature self‑assembling nanites into the wearer’s body, allowing them to generate equipment beyond their normal carrying capacity. A nanoware tag can transform into a predetermined piece of gear equal to its rating; while in gear form, the tag is locked and cannot be used for rolls or bets.