# Melter
๐ฒ100 for 100 rounds
๐***WAVE Acidic Ammo***
๐ ๏ธ ***Grade 1:*** HRD 1, Weak 1. Target gains the 'Melt (x)' (passing status) equal to the natural excess of the roll.
*'Melt (x)':* Target consumes (X) structure as harm. -1 status each round.
*Acid Spray:* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max.
๐ฒ200 for 100 rounds
๐***WAVE Acidic Ammo***
๐ ๏ธ ***Grade 1:*** HRD 1, Weak 1. Target gains the 'Melt (x+1)' (passing status) equal to the natural excess of the roll.
*'Melt (x)':* Target consumes (X) structure as harm. -1 status each round.
*Acid Spray:* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max.
๐ฒ500 for 100 rounds
๐***WAVE Acidic Ammo***
๐ ๏ธ ***Grade 1:*** HRD 1, Weak 2. Target gains the 'Melt (x+2)' (passing status) equal to the natural excess of the roll.
*'Melt (x)':* Target consumes (X) structure as harm. -1 status each round.
*Acid Spray* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max.
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