# Melter ๐Ÿ’ฒ100 for 100 rounds ๐Ÿ“„***WAVE Acidic Ammo*** ๐Ÿ› ๏ธ ***Grade 1:*** HRD 1, Weak 1. Target gains the 'Melt (x)' (passing status) equal to the natural excess of the roll. *'Melt (x)':* Target consumes (X) structure as harm. -1 status each round. *Acid Spray:* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max. ๐Ÿ’ฒ200 for 100 rounds ๐Ÿ“„***WAVE Acidic Ammo*** ๐Ÿ› ๏ธ ***Grade 1:*** HRD 1, Weak 1. Target gains the 'Melt (x+1)' (passing status) equal to the natural excess of the roll. *'Melt (x)':* Target consumes (X) structure as harm. -1 status each round. *Acid Spray:* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max. ๐Ÿ’ฒ500 for 100 rounds ๐Ÿ“„***WAVE Acidic Ammo*** ๐Ÿ› ๏ธ ***Grade 1:*** HRD 1, Weak 2. Target gains the 'Melt (x+2)' (passing status) equal to the natural excess of the roll. *'Melt (x)':* Target consumes (X) structure as harm. -1 status each round. *Acid Spray* Spend 1 Karma before the action. Target gains Melt (x) equal to weapon rating or max. | ![[Pasted image 20240420205449.png]] | ![[Pasted image 20240420210514.png]] | | :----------------------------------- | :----------------------------------- |